Every node is a step. Every connection is a dependency. The graph handles the flow, you handle the logic. Drag, connect, done.
A real pipeline. Not a wall of YAML.
Point Claude Code, Copilot, or Cursor at your project and let it generate the graph. Built on actual tool specs, no hallucinated CLI flags, no wrong versions. You verify visually before it ships.
❯ Create a graph that prints Hello World ▪ search_nodes "print" ▪ validate_graph ○ editing hello.act ✦ Shenaniganing… ────────────────────────────────────────────────── ⏵⏵ accept edits on (shift+tab to cycle)2 mcp servers active
Either you or your AI agent can see exactly where a pipeline failed, which node errored, and what the output was. No more scrolling through logs.
Catch errors before they hit CI.
Your data stays behind your walls. Bring your own secret vault, your own S3 storage, or use the built-in defaults. Actionforge adapts to your security requirements.
Yes. Windows, macOS, Linux, Docker. x64, arm64. High-end workstations, Raspberry Pis, and everything in between. Also runs natively on GitHub Actions.
Group nodes let you collapse entire workflows into a single reusable block. Define inputs, outputs, and execution flow, then drop it into any graph. Hover to peek inside.
"Encapsulate, reuse, share. Every node is a building block."
12×
faster than Node.js
27×
faster than Python
CPU-bound tasks, I/O-heavy file ops. Actionforge rivals the fastest runtimes out there.
Actionforge integrates with every major tool, framework, and build system.
Software
CI/CD, testing, deployment, monitoring. No YAML required.
Games
Unreal Engine, Unity builds, packaging, distribution. One graph, all platforms.
3D & VFX
Blender, Maya, Houdini renders. Asset management on autopilot.
Your .act file is the pipeline. No config files, no YAML, no vendor lock-in. Check it into Git and run it anywhere.
Actionforge was built because CI/CD deserves better. It's free to use for solo-devs and non-profit teams. If you are a company that uses Actionforge to make a profit, please get in touch.
Get in TouchI built Actionforge because I got tired of brittle spaghetti pipelines. Found a bug or just want to nerd out? Hit me up through one of the channels on the right → I built Actionforge because I got tired of brittle spaghetti pipelines. Found a bug or just want to nerd out? Hit me up through one of the channels below ↓